Funko has had a 32% increase of net sales for its second quarter of 2018, ToyNews reports. This means the company has sales amounting to $138.7 million for the period.
Funko has basically increased its footprint, portfolio and sales pretty much everywhere. The US market scores quite well with 33% increase. The overseas sales jump 32% driven mostly to the growth in the European market.
Also, Funko has increased the number of its active properties from 404 to 510. This means an increase by 26%.
“The strong top-line momentum we experienced to start the year carried into the second quarter,” said Brian Mariotti, Funko’s CEO. “We saw further growth n our product portfolio, in our geographic footprint and in our profitability, and we also continued to see robust demand around the world for our products, which feature a diverse mix of evergreen and newly released content that appeals to a wide consumer audience.”
““Thanks to our talented design teams, speed to market, extensive retail relationships and passionate customer base, the top brands across movies, television, video games, music and sports increasingly look to Funko to strengthen the connection between fans and their properties.”
And Funko isn’t done just yet. The company already has big plans for the remaining 2018.
“Looking ahead, we have a strong pipeline of products that we are preparing to launch during the second half of 2018, especially Pokémon and Fortnite, which we recently secured.”